#ifndef CAPP_H #define CAPP_H #include "imgui/imgui.h" #include "imgui/imgui_impl_opengl3.h" #include #include class CApp { public: CApp(); int OnExecute(); bool OnInit(); void OnEvent(SDL_Event *event); void OnLoop(); void OnRender(); void OnExit(); private: // SDL2 Stuff. bool isRunning; SDL_Window *window; SDL_GLContext gl_context; ImGuiIO *io; }; #endif